Thursday, 20 February 2014

Firefly gets cancelled every time I watch it

Rewatching Firefly has reminded me why it was so good in the first place. Where other television sci-fi fills its episodes with cosmic sorrow or grumpy aliens, this is about family. A bunch of characters on an old ship, floating around in space. It's just them. There's no vast fleet to think about. Only nine characters, and you care about them all. That's why it's so hard to see it end every time. The mythology of the expanded world is nice, and the space cowboy thing is so good it's seamless, but it's the characters that make it. It's hard to think of any other cast that fit together so well. When Mal says 'You're on my crew' to Simon, you really believe he means it. I'd choose this over Galactica's army any day. On one of Adama's moody days, there isn't much fun to be had with the thousands of people in the fleet. On the other hand, I'd watch a whole episode of the Serenity crew just having dinner. They wouldn't even have to nearly die or anything, they could just sit at the dinner table eating noodles and having a chat. I'll never get to see that episode because inevitably, every time, every single time I watch it, it gets cancelled. I pretend it won't. On episode six I think it'll go on forever. On episode twelve I start to get worried. Then I'll watch Serenity and pretend that nothing bad is going to happen.

At the same time, I wonder how its shortness changes our perception of it. These characters are preserved in one short season. It's easy to think they'll never change. That they'll go on like this forever, and we just won't see it. But they would have changed, obviously. By season three the crew might have looked completely different. The family would have been lost, people would have been replaced. There are unfortunate events in Serenity that prove that. Except, in my imagination, it would have always been the same nine. And there also isn't room for it to be bad. In every long series, there are times when the quality dips. The 'boring middle part of Firefly Season Four' can never happen, even though that sounds quite good. It might have been saved from all the criticism that happens to normal, not-cancelled shows. It sits above all that as something perfect and shiny, with an imagined legacy that isn't ruined by being real. It's easy to forget that this all happened ten years ago. It's still being talked about because it was ripped away from us, it's only half there, maybe inspiring more love than a proper run would have. When somebody awful decided to cancel it, to dismantle this whole world, they probably didn't know what they were starting.

Tuesday, 31 December 2013

All the Bond films, from best to worst

A while ago I watched the first ten Bond films and put them into a list. Now I've watched all the others, and put them into the same list. It's a long list. The best ones are at the top, the worst ones are at the bottom, and some things happen in the middle. It looks about right to me. I gave this a lot of thought. For some of them, almost five minutes. Here it is.

1. Casino Royale
2. Skyfall
3. Goldeneye
4. Goldfinger
5. You Only Live Twice
6. Moonraker
7
. Live and Let Die
8. Dr No
9. Tomorrow Never Dies
10. On Her Majesty's Secret Service
11. From Russia With Love
12. The Man with the Golden Gun
13. The Spy Who Loved Me
14. Quantum of Solace
15. Die Another Day
16. The World is Not Enough
17. The Living Daylights
18. A View to a Kill
19. Octopussy
20. Licence to Kill
21. Diamonds are Forever
22. Thunderball
23. For Your Eyes Only

Skyfall is very good. I think it's the best looking, best directed Bond film, and a solid, significant story. It seems like a change of pace. It's almost atmospheric, particularly in its build-up to one of the creepiest Bond villains. It deserves to be right at the top, but really, I just prefer Casino Royale. These films come down to a blend of serious and silly, and Casino Royale gets that exactly right. Its story might be less clean and a bit sprawling, but where Skyfall is grim, Casino Royale is escapism. It's got high-stakes poker in a fancy casino and sinking buildings in Venice. For pretty much all of Skyfall Bond is in a mood, but here he's funnier and more confident and sure of his own invincibility. It does all that while still seeming weighty and important, with real characters and plot. That seems like a strange thing to say, but when it comes to things like character and plot, most of these films don't bother. There isn't always a story. Sometimes it's just bits of talking about missiles and satellites to string the action together. Casino Royale and Skyfall are about the people, and that's why they work so well.

They're not the best because they're new. Quantum of Solace is proof of that. It's a flimsy series of action sequences held together by nothing at all. It seems like a better film than it is because of Daniel Craig, but even he can't save it. There's nothing there. Nothing memorable. There are others, that even when they're not bothering to be serious, work because you can remember than, and they're just good fun. I was worried that Goldeneye might be all nostalgia, but it really is one of the best. After that the Brosnan films go downhill, with the quite-good-really Tomorrow Never Dies, and the really-very-boring World is Not Enough. Die Another Day is only worth talking about as context for how off the rails things went. The invisible car and ice palace are fine, but the bit where he surfs down a crumbling cliff then rides the wave to safety is so out of place it could have ruined the entire franchise.

I'd like to write about the Dalton films, but I can't really remember them, which probably says more than enough. At least they were better than the last few Roger Moores. For Your Eyes Only is at the bottom of the list for being more boring than all the other boring ones, even A View to a Kill, which is the one with the airship. Trying to reboot it with a serious tone didn't work as well with Dalton as it did with Daniel Craig. It seems like the series goes through cycles. It doesn't always know what it wants to be. When everyone gets tired of the jokes they put on serious faces, and when that gets old they try to have more fun again. It's when the two meet that things go best. And anyway, this list is just how I saw it, and it's not always easy to judge. I know that I enjoyed Moonraker more than I thought I would, but On Her Majesty's Secret Service is still just hanging around, maybe a few places too high. I might have been too mean on Thunderball - it was only at the bottom of four films before all the others piled on top of it. And who really knows or cares whether Octopussy is better than Licence to Kill?

When it comes down to it, their age is irrelevant. It would be easy to say that the old Connery ones are the best, but they're not. If you ignore what you're meant to think about the style of the classics and the unfair advantage of modern special effects, Casino Royale is a better film than Goldfinger. It's harder to judge the present, but a good film can be made at any time, and the best work on this series has been done this century. That being said, they are hardly ever consistently good, so the next one might be rubbish.

Monday, 16 December 2013

Earthbound is the game I missed twenty years ago

In 1994 Nintendo released a game called Earthbound on the SNES. At least, they released it in most parts of the world. It didn't come out in Europe until this year, possibly because they forgot about it. So I hadn't played it until now. I could have downloaded it from some dodgy website, but I like to be nice and legal, and I didn't really care that much. But it's a classic, both in the sense of it being really good and quite old. It's an adventure, about a boy leaving home to fight aliens with his friends. It's funny, and inventive, and charming, and reminded me how special games can be.

Even by the standards of 1994, this is not a very good looking game. But at the same time it is a very good looking game, because sometimes all you need is a few pixels in the right place. And it's also just a basic RPG, even though that makes it constantly compelling. The thing that makes this game special is that, more than anything else I've played recently, there's a sense of adventure. At the start, a boy wakes up in his bedroom, says goodbye to his family, and goes out to save the world. He wanders around the town, eating burgers and fighting snakes. He goes to the next town, saves a friend from a brainwashed cult, then goes to the next town to fight zombies. Soon you're on a different continent altogether. There's a long way to walk, and it's always strangely brilliant. It's funny, and I don't just mean there's a few jokes. The entire game is a surreal comedy, both in the script and the way it plays around with gaming conventions. This was back in the days when games were made by a few people, and this is all the vision of one Japanese designer, Shigesato Itoi (and translated to English by one guy). It's a very personal game - to the people who made it, and to the people who played it.

I didn't realise how wrapped up I was in all this until I was standing in a desert and a monkey taught me how to teleport. Suddenly, after plodding around the whole world, I could warp to wherever I wanted. I didn't go straight for some item shop or old dungeon. The first thing I did was teleport home. There was no reason, even in the story, for me to go back to the house where I started, but that's what I felt I needed to do.When I got there my mother was watching television, and said she was proud of me for saving the world. My point is that with simple graphics and brilliant writing, this game from twenty years ago made me care. It's a shame I didn't play it back then, because good game + time = nostalgia. I know it would be something I'd look back on as being part of my childhood, as many other people do. More than any other media, games are what I remember from that long ago. The best ones can take you back to another time, even by just hearing the soundtrack. They are different worlds that never change. Parts of your childhood that you can always go back to. To a lot of people, Earthbound is that special. To me, twenty years late, it's just a very good game.

Thursday, 28 November 2013

Modern cinema doesn't work with my eyes

A few years ago I went to see Toy Story 3 in 3D, and wrote that I was pretty sure I couldn't see the 3D effect. Now I've seen Gravity in 3D, and I'm definitely sure I can't see the 3D effect. Maybe the fact that it was three years between these films shows that I might not be that interested in 3D. But I saw many other films in that time. Nice, enjoyable 2D films that displayed easily visible images. The problem is, as I have already said twice, I can't see the 3D effect. I don't really know what it is, but it sounds impressive when other people describe it. Things fly out of the screen and hover right in front of you, like you can touch them. But around 10% of people can't see this, and it disagrees with some people so much that it makes their head hurt. It's not so dramatic for me. When I put the 3D glasses on they only have the underwhelming effect of turning a blurry mess into a normal looking film, which is useful, but I didn't need an extra pair of glasses for that before. It looks like the film is on the screen, but a bit darker. There definitely isn't anything getting closer to me. There is nothing hovering, and I don't feel like I can touch it.

I have pretty normal eyes. They are short-sighted, or long-sighted (I can't remember), so I wear glasses. I can see real things that are in front of me, and can see when things are getting closer, because they are really there. But there is some technology in these 3D films that doesn't work with my eyes. This isn't really a problem, except that it has ruined a good film for me. I'm sure Gravity is good, because I was able to see most of it. The effects were very impressive, even when I'm wearing what are now just effectively rubbish sunglasses. But I didn't enjoy it. The main point of Gravity is the visual spectacle, and I couldn't see the visual spectacle, at least not the good bits everyone else was seeing. At no point was I immersed in the film, because I was always wondering what I was missing. I wanted to know what everyone else could see. This has never happened before. I've seen lots of films. I think I'm quite good at watching films. This was the first time I felt inadequate.

It's like being on a rollercoaster, but my car takes a slightly different track that doesn't have any loops or drops, and just ambles along. I can see everyone else speeding around me, but I have to just fold my arms and feel annoyed. That's what Gravity made me feel - annoyed. It's not intense, or gripping, or a brilliant showcase for the wonder and awe of cinema - just annoying. I don't think they were going for that. And so the obvious solution is to not watch 3D films. I can do that, because they're not very important and very easy to avoid for years, but I just wonder what I'm missing. I want to know what these floating things look like. I want to know if it would really seem like something was hurtling out of the screen towards me. And I want to know what it's like to watch Gravity.

Tuesday, 12 November 2013

Some thoughts on some television

The advantage of having a blog is that I can write down random, half-formed thoughts and keep them forever, as if they were important. So here's some words on two things that have no connection other than being here on the same page.

Boardwalk Empire
This show is still a mystery to me. It's on its fourth season now, and it's pretty good, but I completely forget about it when it's not on. Completely, like I hadn't been watching it for thirty hours. And then there's new episodes, and I'll watch them and enjoy them and be reminded of all these men in hats. I still don't know some of their names, but a lot of them want to murder each other. Often in very stylish, violent ways. The problem is, I wouldn't mind if I never saw another episode, even though it's impressive. I don't know what it's doing wrong. It has some of the best performances on television (Michael Shannon, in particular, always looks like he's about to burst) and some of the most intelligent, thoughtful writing. Maybe I'd enjoy it more if it was focused on one tight group of characters. Having a vast and separate cast can work brilliantly, like in The Wire or Game of Thrones, but here it might be too big for its own good. I want more of Richard's story, and Nucky's relationship with his brother and Margaret, not more conversations with gangsters I'm not sure I recognise, who mention other gangsters I don't think I know. I will watch every episode and enjoy them, I just wonder if, outside of a few brilliant characters, Boardwalk Empire will be remembered as one of the greats.
  
The Newsroom
I liked the first season of The Newsroom. I wrote a long defence of it, which usually happens when I'm annoyed that other people have different opinions to me. It was a show that had problems, but I thought it would be better in the second season, when it could really settle in. Now, after nine new episodes, there's good news and bad news. The good news is that the second season is a huge improvement over the first, and one of the most enjoyable pieces of television this year. The bad news is that I have to praise it rather than rant about it, which is less fun for me, and makes shorter blog posts. So this time there was a proper running storyline, less focus on real news, and no silly love stories. We've spent time with these people now, and they're still a family. Don and Sloan, who weren't much of anything before, become two of the most likable characters. And that's it, the whole thing is likable. It would be easy, and boring, to over-analyse the politics of it, and miss how much fun it is to spend time in Sorkin's fantasy newsroom. There needs to be more.